Friday, May 23, 2014

Programming a Game on Hopscotch 2.0

Hopscotch got a great upgrade!  Today we are going to learn about it and help our class guests to program a game in hopscotch.  This lesson builds on the previous lesson on programming a game in Hopscotch  (That is a link to the post, so if you can't remember how to do it, read that post)
The big changes in Hopscotch are that you can save an ability.  This means if you create the ability "run around" and code move and rotate blocks in a repeat loop, you can quickly add that complex ability to many characters without rewriting the code.
The second change is that it is easy to create a variable to keep score or change the performance of the game.  You can make all the characters speed up every time you score a point, or touch the edge, or step on the chicken.  Here is a short video we will watch together once and then you can re-watch if you need to.

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